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Behind the scenes: Success stories

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Posted by ZeqMacaw
July 29, 2010

When Release????
Posted by Disaster
July 18, 2010

Articles
By Darth.Hunter
Published: August 20, 2008
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The server crash has given us some serious headache during the past weeks, but it also had some positive side-effects. It caused an internal debate of how we could improve our workflow and lead to some valuable results. Wildebeest - one of our programmers - for instance restructured our version control to allow us to quickly create hotfixes and smaller updates after major releases without us needing to slow down production for the next episode of TNE. This will be a very valuable feature for our development crew after our first release. But considering the very first release, we have some more interesting news for you:

We have discovered that our new favourite color is Orange. Any avid player of Source games among you will now probably already have certain assumptions. And yes - you're right. We are right in the middle of switching the entire mod over to the Orange Box version of the Source Engine. After the SDK got some further updates which would greatly stabilize this engine version, we decided to switch over to grant you the following benefits:

  • Improved multiplayer netcode
  • Motion blur
  • Dynamic shadows
  • New particle system for visual FX
  • Multicore CPU support
  • New improved chat system 
  • Native third person camera

Thanks to VALVes distribution system, you will be able to access these features even without requiring the Orange Box - all you need is still just Half-Life 2.


On a slightly unrelated note, here is a repost of the Imperial Era player models, since the last news post got lost during the server crash:



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