Home
Our IRC Channel
IRC Channel:
#thenewera

IRC Network:
Quakenet

Connect to channel
Latest Articles
Status info, gameplay changes, request for more coders

New music and developer diary

Composing music for Star Wars: The New Era

New TNE wallpaper

Maps, Maps and even more maps
  [1] 2 3 4 5 6 7   Next

RSS Syndicator
RSS Click here for RSS
Latest Posts
Composer / Sound Designer for
Terminator

Posted by beckett
March 10, 2010

Aion vs World of Warcraft
Posted by _DT_
March 10, 2010

TRON: Legacy
Posted by Toshi
March 10, 2010

Articles
By Lindsey
Published: October 19, 2008
Updated: October 19, 2008
Print    Email

Hello all! I apologize for our lack of updates the last few months, school and life has been extremely busy for all of us working on TNE lately, however I have good news: while we still can't say for certain when we will release, we are getting very close to being done with the first version of the mod.

Coders have been making great progress on the last few coding tasks and because other areas of development are mostly done, its coming down to the level designers (myself included) to finish up the levels to be included in the first release.

This brings me to my next reason for this post: we are in need of some texture artists to help mappers with making textures for their map props and architecture. Most of us are very skilled at the actual level design and model prop construction but a bit less so when it comes to actually texturing them :p So if anyone is interested, please post an application up in our forums. We are looking for people who can work with unwrapped models who can “color within the lines”. Work would initially be on models for Cloud City and Naboo levels.

So that concludes my little news post, we hope in the future to have some more dev diaries, possibly from team members who have completed all their tasks for the first release and maybe a video trailer since many issues we had in the EP1 engine that prevented us from making one have pretty much been corrected with the move to the orange box engine.



View Comments (2)
By Darth.Hunter
Published: August 20, 2008
Print    Email

The server crash has given us some serious headache during the past weeks, but it also had some positive side-effects. It caused an internal debate of how we could improve our workflow and lead to some valuable results. Wildebeest - one of our programmers - for instance restructured our version control to allow us to quickly create hotfixes and smaller updates after major releases without us needing to slow down production for the next episode of TNE. This will be a very valuable feature for our development crew after our first release. But considering the very first release, we have some more interesting news for you:

We have discovered that our new favourite color is Orange. Any avid player of Source games among you will now probably already have certain assumptions. And yes - you're right. We are right in the middle of switching the entire mod over to the Orange Box version of the Source Engine. After the SDK got some further updates which would greatly stabilize this engine version, we decided to switch over to grant you the following benefits:

  • Improved multiplayer netcode
  • Motion blur
  • Dynamic shadows
  • New particle system for visual FX
  • Multicore CPU support
  • New improved chat system 
  • Native third person camera

Thanks to VALVes distribution system, you will be able to access these features even without requiring the Orange Box - all you need is still just Half-Life 2.


On a slightly unrelated note, here is a repost of the Imperial Era player models, since the last news post got lost during the server crash:



View Comments (9)
By Darth.Hunter
Published: July 27, 2008
Print    Email

Dear TNE community,

as you have probably noticed, our server was offline for a couple of days. Unfortunately, the entire RAID system of our webserver fried, so we had to exchange the entire server and re-install it starting from the operating system.

The good news: We're back online!
The bad news: We have a considerable data loss (approximately one week) since the latest backup file got corrupted. You might find forum messages missing or if you have registered within the last week, find yourself unable to log on because your user account is gone.

We apologize for any inconvenience.



View Comments (4)
By Lindsey
Published: June 25, 2008
Updated: June 25, 2008
Print    Email

Most of us have passed through finals - which means that we're back on duty! The team is slowly going back to work and the amount of things to be done before our first release is getting smaller every day.
We will also be trying to keep you informed of our progress more often. That's why we started to make video dev diarys explaining what's going on behind the scenes.
Our first video in what will hopefully become a regular feature is on the development of the ammo pickups that will be scattered throughout the maps in Deathmatch and Capture the Flag modes.
Check the video out here
If you want a higher quality version of the video, check out this link: http://www.vimeo.com/1226696

View Comments (3)
By Darth.Hunter
Published: June 24, 2008
Print    Email

We will be doing some maintenance on our webserver this weekend. This might cause some outages between Sunday and Monday. To avoid data redundancy, we will shut down the website and associated services on Sunday. After the maintenance, the services will go back to normal automatically. You may check our ModDB profile during that time in case there are any important news or delays we might announce. Thanks for your patience!

View Comments (0)
By Darth.Hunter
Published: May 15, 2008
Updated: May 15, 2008
Print    Email

Jean has just finished cutting some footage that we shot at FedCon. Since there have been many questions concerning ingame footage, listen up: This little video contains only footage from our booth at FedCon. Impressions of the visitors as well as gameplay scenes from the tournament. Speaking of which: If you look closely, you'll also find our tournament winner in that video, who carries a yellow shirt. Enjoy!


You can also watch this video in High Definition on Vimeo.com



View Comments (5)
By o0paradox0o
Published: May 13, 2008
Updated: May 13, 2008
Print    Email

I'd like to make a short but very, very, sweet announcement.. One of our very own developers has won the "HPX Day of the Dragon Contest"

Thats right Toshi (Alejandro Argandona) has won himself a brand spanking new top of the line laptop!

HP Pavilion HDX "Dragon" Entertainment Notebook

With his winning entry the Ars Hoplite:

 

Hoplite 2
Hoplite 1

 

This just adds further credence to the fact that we have an amazingly talented set of developers as a team working on this mod..

Congrats TOSHI!! w00t!

The full announcement of the winner and the original article can be read here at ARS TECHNICA..

ps. Toshi,... I hate you XD



View Comments (4)
By Darth.Hunter
Published: April 29, 2008
Updated: April 29, 2008
Print    Email


First of all: I am sorry about the delay. I'm sure you waited curiously for some news from FedCon. First thing I can say is: It's been a blast! Second thing, which also explains the delay: Have you ever heard of a phenomenon called "con-blues"? When I first went to that convention, people warned me about that effect which would cause a certain depression and demotivation to do anything straight after the con. What seemed like a joke to me at first is actually a fact and has to do with the tremendous mood and excitement that FedCon brings along. However, we're finally back again and here's our report. Click "read more" to read our convention diary and for some information about the release delay.

Read More...


View Comments (9)


« PreviousNext »
Music Player
Get the Flash Player to see this player.
all music composed by
David Fang
Login Panel
Username:
Password:
Remember Me

Not registered?
Register now!

Forgot your password?
Users Online
Online Now: 5
0 Members | 5 Guest

Most users ever online was 46 on February 29, 2008 at 06:21 AM.
Affiliates

Mod DB - Change the Game

Social Bookmarking
Add Invision+Games+-+Home to del.icio.us Add to del.icio.us
Digg Invision+Games+-+Home Digg it
Submit Invision+Games+-+Home to reddit.com Submit to reddit.com
Submit Invision+Games+-+Home to Blinklist Submit to Blinklist
Seed Invision+Games+-+Home to newsvine Seed on Newsvine
Submit Invision+Games+-+Home to Furl Submit to Furl
Submit Invision+Games+-+Home to Spurl Submit to Spurl