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FedCon 17 video
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By Darth.Hunter Published: August 20, 2008
Print Email The server crash has given us some serious headache during the past weeks, but it also had some positive side-effects. It caused an internal debate of how we could improve our workflow and lead to some valuable results. Wildebeest - one of our programmers - for instance restructured our version control to allow us to quickly create hotfixes and smaller updates after major releases without us needing to slow down production for the next episode of TNE. This will be a very valuable feature for our development crew after our first release. But considering the very first release, we have some more interesting news for you:
We have discovered that our new favourite color is Orange . Any avid player of Source games among you will now probably already have certain assumptions. And yes - you're right. We are right in the middle of switching the entire mod over to the Orange Box version of the Source Engine. After the SDK got some further updates which would greatly stabilize this engine version, we decided to switch over to grant you the following benefits:
Improved multiplayer netcode Motion blur Dynamic shadows New particle system for visual FX Multicore CPU support New improved chat system Native third person camera Thanks to VALVes distribution system, you will be able to access these features even without requiring the Orange Box - all you need is still just Half-Life 2. On a slightly unrelated note, here is a repost of the Imperial Era player models, since the last news post got lost during the server crash:
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By Darth.Hunter Published: July 27, 2008
Print Email Dear TNE community,
as you have probably noticed, our server was offline for a couple of days. Unfortunately, the entire RAID system of our webserver fried, so we had to exchange the entire server and re-install it starting from the operating system.
The good news: We're back online! The bad news: We have a considerable data loss (approximately one week) since the latest backup file got corrupted. You might find forum messages missing or if you have registered within the last week, find yourself unable to log on because your user account is gone.
We apologize for any inconvenience.
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By Lindsey Published: June 25, 2008 Updated: June 25, 2008
Print Email Most of us have passed through finals - which means that we're back on duty! The team is slowly going back to work and the amount of things to be done before our first release is getting smaller every day.
We will also be trying to keep you informed of our progress more often. That's why we started to make video dev diarys explaining what's going on behind the scenes.
Our first video in what will hopefully become a regular feature is on the development of the ammo pickups that will be scattered throughout the maps in Deathmatch and Capture the Flag modes.
Check the video out here
If you want a higher quality version of the video, check out this link: http://www.vimeo.com/1226696
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By Darth.Hunter Published: June 24, 2008
Print Email We will be doing some maintenance on our webserver this weekend. This might cause some outages between Sunday and Monday. To avoid data redundancy, we will shut down the website and associated services on Sunday. After the maintenance, the services will go back to normal automatically. You may check our ModDB profile during that time in case there are any important news or delays we might announce.
Thanks for your patience!
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By Darth.Hunter Published: May 15, 2008 Updated: May 15, 2008
Print Email Jean has just finished cutting some footage that we shot at FedCon. Since there have been many questions concerning ingame footage, listen up: This little video contains only footage from our booth at FedCon. Impressions of the visitors as well as gameplay scenes from the tournament. Speaking of which: If you look closely, you'll also find our tournament winner in that video, who carries a yellow shirt. Enjoy!
You can also watch this video in High Definition on Vimeo.com
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By o0paradox0o Published: May 13, 2008 Updated: May 13, 2008
Print Email I'd like to make a short but very, very, sweet announcement.. One of our very own developers has won the "HPX Day of the Dragon Contest "
Thats right Toshi (Alejandro Argandona) has won himself a brand spanking new top of the line laptop!
HP Pavilion HDX "Dragon" Entertainment Notebook
With his winning entry the Ars Hoplite:
This just adds further credence to the fact that we have an amazingly talented set of developers as a team working on this mod..
Congrats TOSHI!! w00t!
The full announcement of the winner and the original article can be read here at ARS TECHNICA..
ps. Toshi,... I hate you XD
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By Darth.Hunter Published: April 29, 2008 Updated: April 29, 2008
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First of all: I am sorry about the delay. I'm sure you waited curiously for some news from FedCon. First thing I can say is: It's been a blast! Second thing, which also explains the delay: Have you ever heard of a phenomenon called "con-blues"? When I first went to that convention, people warned me about that effect which would cause a certain depression and demotivation to do anything straight after the con. What seemed like a joke to me at first is actually a fact and has to do with the tremendous mood and excitement that FedCon brings along. However, we're finally back again and here's our report. Click "read more" to read our convention diary and for some information about the release delay.
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By o0paradox0o Published: April 19, 2008 Updated: April 19, 2008
Print Email We made it! Fedcon 17 is officially underway..
Our tables are fully set up and people are fragging away on the TNE Beta. So far the responce seems quite good but it's still a bit too early to tell.. Heres a few sneak-peek photos we just got back from the con: (Click on the thumbs to see the full-size image. )
There should be more follow up on fedcon soon... Stay tuned.. And feel free to stop by and check us out at the convention ;)
Discuss this article in the Forum!
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By Darth.Hunter Published: March 22, 2008
Print Email We have finalized our evaluations after the numerous applications we received. First of all: Thanks to every applicant for taking the time to fill our form! In this first run, we have selected a total of 23 testers. Our decision was based on numerous factors, such as time zones, available time periods, hardware configurations and the overall impression of the application. If you haven't made it in - don't worry! There might still be chances to get in in the second run or later.
And now onto the list of applicants that have made it into the team: TNE Beta Team
Congratulations to everyone!
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By Darth.Hunter Published: March 18, 2008
Print Email We recently gave an interview for Complete Indie Gamers , a blog dedicated to mod development and indie games. We talked about plans for the further development as well as concept and realisation basics of the mod. In addition, the interview features two exclusive, brand-new screenshots of two further playable characters: The Stormtrooper and Endor Rebel Trooper .
You can read the interview here: Complete Indie Gamers interview
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